PERSONAL

Name: Pontus Pettersson

Date of Birth: 27/10/1987

Nationality: Swedish

LANGUAGES

Swedish: Native

English: Spoken and written

EDUCATION

Vocational School:

Nackademin, Digital Graphics (2011-)


University:

Stockholm University, Department of Computer and Systems Sciences, 120hp in Game Development (2007-2010)

SOFTWARE

- Autodesk Maya
- Adobe Photoshop
- Pixologic ZBrush
- xNormal
- Unreal Development Kit
- CryEngine 3
- CrazyBump
- Marmoset Toolbag

KEY SKILLS

- High-poly modelling using subdivision modelling and sculpting methods
- Efficient UV-mapping
- Texturing
- Lighting
- High to low-poly workflow

OTHER SKILLS

- Basic programming and scripting knowledge (C/C++, C#, Java, MEL, JavaScript, HLSL, etc..)
- Rendering (VRay, Mental Ray)