PERSONAL
Name: Pontus Pettersson
Date of Birth: 27/10/1987
Nationality: Swedish
LANGUAGES
Swedish: Native
English: Spoken and written
EDUCATION
Vocational School:
Nackademin, Digital Graphics (2011-)
University:
Stockholm University, Department of Computer and Systems Sciences, 120hp in Game Development (2007-2010)
SOFTWARE
- Autodesk Maya - Adobe Photoshop - Pixologic ZBrush - xNormal - Unreal Development Kit - CryEngine 3 - CrazyBump - Marmoset Toolbag
KEY SKILLS
- High-poly modelling using subdivision modelling and sculpting methods
- Efficient UV-mapping
- Texturing
- Lighting
- High to low-poly workflow
OTHER SKILLS
- Basic programming and scripting knowledge (C/C++, C#, Java, MEL, JavaScript, HLSL, etc..)
- Rendering (VRay, Mental Ray)