Field WIP

This is my "Learning CryEngine" project. It also gives me a chance to practice doing some vegetation. Still to do: Ground textures (current ground texture belongs to Crytek), work on composition and lighting. Everything so far is made with Maya, Mudbox, xNormal, CrazyBump and Photoshop.

Click the images to view the full-sized versions.

Latest progress:

Older images:

Some of the textures: (Not quite up to date)